Each of the video game-based lessons has a focus on developing the social skills of learners, which are listed in the Map of the Book on pp. 12–15.

Each lesson is mapped to a component in the Cambridge Life Competencies Framework, an initiative which promotes the development of students so that they can equip themselves with the knowledge, skills and mind-set they need to succeed as life-long learners.

More information is available at http://languageresearch.cambridge.org/clc

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